A

B

C

D

E

Below is a QuickTime movie showing a two-alternative perceptual decision making circuit in action (click here for a Flash animation). Panel A plots a drift-diffusion process (blue) that accumulates evidence in favor of one choice over the other; after each choice, the evidence level, or belief state, decays back toward 0; green dashed line depicts the reward-maximizing threshold. Panel B plots a reward rate estimate computed with a leaky integrator; green dashed line depicts the maximum possible expected reward rate. This estimate determines the decision boundaries, or thresholds, applied to evidence accumulation in panel A (red). The signal presented on any trial is shown in panel C in green (upward steps represent continuously presented evidence for choice 1; downward represents evidence for choice 2; a signal of 0 indicates an inter-trial period). Responses are shown as red dots. Errors are plotted in panel D. Response times are plotted in each trial in panel E. Decision times and accuracy converge to the reward-maximizing speed-accuracy tradeoff for this task (Simen, Cohen & Holmes, 2006).