pbn.dat
(which
contains a description of a paint-by-numbers puzzle) and then constructs a file
pbn.lp
(which describes an integer program that can be solved, with
CPLEX, to obtain the solution to the puzzle). spaceman.dat
into the (initially nonexistent)
file pbn.dat
. Then compile the program pbn.c
.
When you run the program, it will read the file pbn.dat
and construct a file pbn.lp
.
If you have comments or questions, please e-mail bobb@cs.oberlin.edu
Link to
Bob Bosch's
page.